You may not then fence that second stable. You must pay the costs of the new improvement and, where appropriate, meet the conditions for playing it. If you take fences back from your farm, you don't get your wood back. The bonus points are in addition to the 2 normal points you get for playing this card. If you still have forest tiles on at least 2 farm yard spaces, you get bonus points: 1 fewer point than you have forests, with a maximum of 4 points. Once all the people have been placed in this round, you may place a guest marker to carry out an additional action. From next round, whenever you use a person to take an action, you can build the Village Church immediately afterwards by paying the required resources. All players can pay 1 food less whenever they play an occupation. Whenever you use the "Day Labourer" action space, you receive 1 additional grain. Speaking of boards, the boards and tokens are as sturdy as ever. Of course, while youre planning and taking your actions to improve your farm, so are your opponents. Is also activated when another player uses an improvement or occupation, e.g. Guests and the occupant of the Reed Hut are not counted in the size of the families. Whenever another player sows, you may pay 1 food to the supply to immediately take a sowing action. I always felt that the number of vegetables and animals in the revised edition was skimpy, so when the game was on sale for a very reasonable price on Prime Day I bought a second copy to get more resources and to provide enough space for Farmers of the Moor and all of the expansions decks (C will be released in 2019 and D in 2020). Add 4 and 7 to the number of the current round and place 1 vegetable on each corresponding round space. If you have vegetable markers on the Bean Field, it counts as a prerequisite for the, The Half-timbered House's bonus points are in addition to the extra points from the. You place up to 3 wood from your personal supply next to each other on this card, and pile additional wood from the general supply on your own 1--3 wood markers. You may choose to build fewer than 3 fences, for example, if you do not have 3 unbuilt fences left. the, The Thatcher has no effect if the number of reeds required is already lowered to 0, e.g. Whenever you convert animals, vegetables, grain, or building resources to food, you may place that good on this card. At any time, you can exchange reed for other building resources. Whenever you use a bread baking action, you may convert: grain 2 food. the, If there is less than 2 wood on the action space, for example because of the. You can immediately place up to 2 field tiles on empty spaces in your farmyard---on the condition that neither tile borders any other field at the time when it is placed. There are a number of minor differences between the two editions; most of which, such as layout changes, updated artwork, and upgraded components, aren't related to game play and are 100% compatible between the two editions. After the field phase of a harvest, each player can use the Water Mill to convert up to 1 grain to 3 food. When you play this card, you can also bake bread immediately. When you acquire the Pottery or play the Potter, you receive 4 clay. Sponsored. These do not lose you points in the scoring. Other players that use the Harrow may only plough 2 fields at once if they use one of the ploughing action spaces. The farmyard space cannot be used for anything else until the end of the game. He occupies a room in your home and must be fed with 2 food during the feeding phase of each harvest. 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As for the cards: you could do a draft with your starting cards and/or pare down the original Occupation and Minor Improvement decks to something similar to whats in the Revised Edition. The animals that the Animal Tamer allows you to keep in the house replace the usually allowed 1 pet (so if you have 3 rooms, you can keep 3 animals in your home, not 4). At the start of these rounds, you receive the food. You can not use discounts on room building costs, e.g. Each round, you may place 1 guest token as you would a family member. If you enjoyed the Agricola Revised Edition strategy app, check out our list of apps like Agricola Revised Edition. If you receive resources on the "Day Labourer" action space, e.g. This horse does not count during the breeding phase of the harvest. If you do this, the other players each receive 1 grain from the general supply. after using the Clay Plasterer and the, Although you do not take part in the harvest, other players may still use your cards or interact with your farm, if you or they have a card that allows this, such as. Add To List. It is possible that you have to pay more food than you receive. for the. At the start of each round, announce whether or not you will sleep late. You receive it when you sow in the fields. Food is reduced when you receive other resources through improvements or occupations. Place, alternately, 1 fuel or 1 food on each remaining round space, beginning with 1 fuel. In the final harvest, you can exchange 3 fuel for 1 bonus point, or 5 fuel for 2 bonus points. because of the. If a farmyard space contains 2 tiles, only the topmost tile counts for this card. One building resource costs 1 food. There can be up to 3 stacks of wood on this card, as shown. The effects of this card are not optional! You receive 2 food for each horse. using the "Slash and Burn" special action. Place 1 food on each remaining round space for rounds 8 to 14. You can play either a minor or a major improvement. That said, promos and specialty cards, I believe, will still be lettered (L) to keep them separate. If it is still on the card at the end of the game, you receive 2 bonus points. Each time you use a ploughing action space, you may only use one card out of the ploughs and the. Resources on cards in front of you, such as the. Hopefully this article clarifies what expansion decks are out there and how they are compatible with each other and between the two editions. Whenever another player plays an occupation, you can pay him 1 food. About this product Stock photo Brand new: Lowest price AU $89.80 Free postage Get it by Wed, 7 Dec - Tue, 13 Dec from Clayton, Australia New condition 60-day returns - Buyer pays return postage If you won't have enough food to pay the owners of the improvements after using the Fisherman, you are not allowed to use it. You can't even take "Starting Player" if it is unoccupied. Forest tiles need not be adjacent to one another. You may choose to plough only 2 fields instead of 3 at once. From round 5 onwards, you may always use this space, even if you choose the other action. If you have 5/6/7/8/9/10 empty farmyard spaces, you receive the first 1/2/3/4/5/6 goods from the following list (in order): 1 reed, 1 grain, 1 cattle, 1 stone, 1 vegetable, 1 horse. If you select a major or minor improvement action on an action space, you can play 2 minor improvements. At any time, you may convert 1 vegetable in your personal supply to 1 grain. However, you may not use that food to buy more animals with the Fish Seller. The Revised Agricola has two main types of expansion decks: the WizKids expansions and general deck expansions. To build a bigger house you have to acquire resources. For each sheep that you convert to food, place 1 food from the general supply on this card. The food for the dog must be paid during the feeding phase of the harvest. You may not move it later. For example, if you live in a wooden hut, you need 3 wood and 2 reed. Whenever you have 2/3 different types of animals at the beginning of the field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). At the start of the round, you can place the forest tile on an empty space in your farmyard. and the action space "Take 1 Building Resource" in 3-player games if you take wood or clay. You cannot choose to turn the Informer itself face down. If there are still 1/3/6/9 rounds to play, you immediately receive 1/2/3/4 wood. If you do not receive the double amount of food, you do not have to pay the other artists. You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. Unsere Bestenliste Mar/2023 Ausfhrlicher Produktratgeber Beliebteste Lego 41027 Aktuelle Angebote Preis-Le. You may not build the Granary with 2 wood & 1 clay or with 1 wood & 2 clay. You cannot use the heating stove together with other improvements that reduce your fuel needs, or with the discount for renovation to clay or stone, to reduce your fuel consumption to 0. If you receive building resources for the "Day Labourer" action, e.g. Resources from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games are also counted, and may activate the Farm Cart if there are additional resources on the space (e.g. Whenever you extend your home with 1 or more rooms, you receive 2 food for each new room. grain and 1 animal for 3 Bonus points. If you sleep late, you place all of your people after everyone else has placed all of theirs, but you may also place a guest token. The player with the most valuable street receives 2 bonus points when scoring. The Giant Pumpkin does not count as a field, and is not harvested during the field phase of a harvest. At the start of these rounds, you receive the cattle. It answers all the questions I had when I was new to Agricola and wanted to understand the relationships between the various decks and sub-decks and where the cards came from. This is a complete list of minor improvements and occupations in the game Agricola. In each renovation, you may replace exactly 1 clay or 1 stone with 1 wood. Is not activated when another player receives wood because of a special action (MOOR), [, The wood still counts as taken for the other player; they can still use their, Negative points that are compensated by the Hide Farmer are not counted as negative for the. If you receive for example 4 grain on your fields when sowing, you can also receive 4 wood once or twice on the Copse card. You may choose to only sow one grain field on this card. It is better to build the room first, then take a normal family growth action, and only then play the Lover. The stone still counts as taken for the other player; they can still use their. If you build several stables at once, you may receive more than one animal. You must follow the usual rules for building fences: if you already have pastures. Log In to add custom notes to this or any other game. What did you think of the game after playing it? At the start of these rounds, you receive the stone. If you choose one of these action spaces, you place claim markers on the empty Sowing spaces to show that you have a claim. Juggler and Dancer are used before you use the Animal Trainer to buy animals. Food that you receive at the start of a round can be used to pay for the fences immediately. The vegetables on this card are not considered to be in your personal supply. It is irrelevant whether you discard major or minor improvements. You only receive the bonus once, even if you have 2 fireplaces. From now until the end of the game, the other players do not receive goods and food during the work phase, but only when they return their people to their home. Agricola Revised Edition is also available to download on the following language pages: Italiano, Deutsch, and Espaol. . Download Free PDF View PDF. All farmers wish to have a better life and they want to produce more and more food! This deck is an expansion deck containing additional Minor Improvements and Occupations and is meant to be mixed with all other (A) deck cards. Wild boar markers on this card do not count in the scoring at the end of the game. $65.00 + $24.85 shipping. The Spielefest counts as played improvement, e.g. If you do not wish to pay the 1 food to buy the vegetables, the vegetable is returned to the general supply. When you build a stone house, place 3 food on each remaining round space. Whenever you use a bread baking action, you can use the Baker's Kitchen to convert up to 2 grain into 5 food each. If you choose not to place the tile in your farmyard, the tile is returned to the general supply. Whenever you use the "Day Labourer" action, you also receive 1 stone. The Clay Oven and Stone Oven are minor improvements for you. Once you have played this card, you may not take part in the next harvest. The vegetable that is used to buy the Schnaps Distillery and vegetables that you want to convert into 4 food may not be on fields; they must be taken from your personal supply. If you also have another card that sets a new base cost (e.g. In each harvest, the Cabinetmaker can convert up to 1 wood to 2 food. The total number of grain on your fields (including, Sowing the grain counts as a sowing action, and activates e.g. Victory points are awarded for the number of fields and pastures you have, as well as for crops and animals. For each moor tile that you remove, you receive 1 bonus point and 2 fuel. You receive the token once the space is no longer empty. Theyre a little brighter with some nice detail. Click to share on Facebook (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Twitter (Opens in new window), Click to email a link to a friend (Opens in new window). One caveat to all of this is the Farmers of the Moor deck of Minor Improvements (M) which, like the original, was intended to be played by itself, and only by itself, when playing the Farmers expansion. When you play this card, you can pay 2 food to immediately play 1 further occupation. Only building resources that are taken directly from an action space are counted. The animals can be the same or different. When you play this card, each player may immediately move any amount of their planted resources to their personal supply. In a 3 player game, the cards fill the top 2 rows on the board. These rulings are entirely unofficial, and can be changed at all times, for example when the game author contradicts them. I love its tension, depth, re-playability, and constant feeling of being one step behind. You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. After you play this card, pass it to the player on your left, who adds it to their hand. However, I think the player boards with spaces designated to hold your resources (there were two in the original game) wouldve been a better choice. AGRICOLA: A STRATEGY BOARDGAME FOR ADVANCED PLAYERS, A GREAT CLASSIC SINCE 2007 Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game AGRICOLA was released and became one of the most beloved board games of our time. If the action space with your fence is a space on which goods are placed at the start of each round, and it is empty (e.g. Place 2 grain and 2 vegetables on this card. At the start of these rounds, you receive the grain. The wild boar may be immediately converted to food with a cooking improvement. You may keep up to 2 animals of the same type on each unsowed field orthogonally adjacent to your home. At the end of the game, each of these major improvements: Joinery, Pottery and Basketmaker's Workshop is worth 1 additional bonus point to you. At the end of the game, you receive 1 bonus point for every 2 cattle. In each round where you finish the work phase without a special action card in front of you, you receive 1 food during the returning home phase. At the moment, Agricola is not available for download on computer. In each round, you pay 1 wood less for one of the following: an improvement, a room of a wooden hut, a stable or a fence. The first three check out, but I have 57 occupation cards, and I don't see any duplicates. You immediately receive 2 wood. Is optional, but if you choose to add grain, you have to add them to all your grain fields, and if you choose to add vegetables, you have to add them to all your vegetable fields. The other player cannot refuse this exchange. If you use the Clay Deposit yourself, you may choose to take 2 bonus points instead of the clay. Whenever, at the start of a round, you have fewer occupations than any 2 other players, you may pay 1 food to immediately play an occupation. Whenever you have fewer family members than all of the other players and you have room in your home, you may immediately take a family growth action. Choose up to 2 forest tiles, and place 1 additional forest tile on top of each of them. If the other player does not plough more than 1 field on his action, you do not receive a field. For more information, please see our You can take only 1 resource per round. Whenever you use the "Starting Player" action space, you can play an additional minor or major improvement after you play the minor improvement. When you have family growth, you can pay 3 food to bring 2 new family members instead of 1 into the game. Whenever you can play an occupation card, you can ask another player to randomly draw one of your occupation cards instead of choosing one yourself. Whenever you use the Traveling Players action on an action space, you can leave 1 food on the space and receive 1 vegetable instead. Bad interface. You repeat this process with the Occupations. Can also be used if you have only 1 occupation card left. Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. After the breeding phase of the last harvest, the game ends immediately; you can not convert the animals received in the last harvest to food at all. Download Free PDF View PDF. At the start of each round, draw two animals. Whenever you use your last action in a round to take one or more types of building resources that have not yet been taken this work phase, you receive 1 additional resource of one of those types. Whenever you use the "Day Labourer" action space, you receive 1 additional Reed. Is activated by every improvement you play, even if you play several in a single turn. You can own more than one Horse Slaughterhouse. To do either of these, you must have at least 1 horse. because of the. All later fields should be adjacent to at least one existing field. The extension you use depends on the number of players. Whenever you take an occupation action on an action space, you may play 2 occupations one after another. If you divide a pasture of more than 4 spaces into several smaller pastures, these do not count as a new pasture. Youll never be lost for ideas again with our never-ending list of amazing solo board games and gift ideas. For example, you do not have to pay any stone if you play. Place 2 food from the general supply on each of up to 3 empty fields. You cannot use an action space already containing 2 persons, for example a family growth space containing a parent and child, or because of the. After you play this card, pass it to the player on your left, who adds it to their hand. You receive the benefits of the Ski Instructor until your next family growth. or play an occupation on the "1 Occupation or Family Growth" action space. Once in play, this card does not count as an occupation for any purpose. Is activated by the action space "Take 1 Building Resource" in 3-player games if you take stone. The newborn can start taking actions in the next round. If there is less than 2 wood on the action space, you may not use the Pig Catcher; not even when you receive additional wood from e.g. Place the offspring on this card until the returning home phase. In one game we played, we tried the card drafting variant. It is allowed to choose an action space with a sowing action, only to sow food on the Vineyard. You may choose to convert fewer animals to food than you have family members. May be built with either 2 wood & 1 reeds or with 2 clay & 1 reeds. Two are for a card-less play variant. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. At any time, you can exchange wood for clay. Many of these rulings are based on . For each round that has not yet begun when you play this card, you receive 1 bonus point and 2 food. Includes 13 Minors and 11 Occupations. If you also have the. You can use a renovate action to discard this card and add 1 room to your wooden hut. Gone are the many confusing letter-codes. In the feeding phase of each harvest, each player can pay 1 clay instead of 2 food to feed exactly 1 family member. Is activated by the "1 Sheep" action space (round 1--4). When you play this card, immediately take a fencing action. If you have at least 2 horses, you receive 1 additional fuel for each horse except the first one, up to a maximum of 4 additional fuel. Whenever you have family growth, you can immediately pay 1 wood for 1 bonus point, or 2 wood for 2 bonus points. Add 2, 4, 6, 8 to the current round. [. When you play this card, you receive 1 food for each planted plowed field in your farmyard. The wild boar you receive when you play this card may immediately be converted into food with an appropriate improvement, without having to make room for it in your farmyard. [, The Horse does not count as an animal for prerequisites of minor improvements. Europe is recovering from some hard times. At any time, you can exchange fuel for goods as follows: 3 fuel 2 wood or 2 clay; 4 fuel 2 reed or 2 stone; 2 fuel 1 grain; 3 fuel 1 vegetable. You may use your improvements and occupations to lower the cost of the new room. At the beginning of each harvest, you may exchange 1 grain or vegetable for 1 sheep. You may keep up to 2 sheep on each unused space in your farmyard. If you use the Private School yourself, you do not need to have or to pay any food. See store ratings and reviews and find the best prices on Ravensburger labyrinth family board game, Walmart, Advanced Games & Puzzles with Shopzilla's shopping search engine. You can only use this card once per turn to place 1 extra field, even if you plough several fields at once. Alternatively, you can exchange 1 grain for 1 vegetable. The 17th Century was not an easy time to be a farmer. If you play the Bagpiper in another way, e.g. You cannot exchange only 1 sheep for 1 other animal. From next round, whenever you use a person to take an action, you can build the Heating Stove immediately afterwards by paying the required resources. At any time, you may move resources from your personal supply to the general supply. When you play this card, you can immediately use it to place another family member on one of the three animal action spaces. At the start of these rounds, you can plough that field by paying 1 food. If you are the first player to take stone in a round, you do not get any advantage from the Stone Buyer. Spaces with forest or moor tiles do not count as unused spaces. At the start of these rounds, you receive the grain. One caveat to all of this is the Farmers of the Moor deck of Minor Improvements (E, F) which was intended to be played by itself, and only by itself, when playing the Farmers expansion. You need not pay wood for these. Is activated when you use an action space on which stone is placed each round. It can take actions and must be fed, but it is not worth any points while living in the Reed Hut. Whenever another player plays an occupation card, you can pay 3 food to play one yourself. Whenever you use the Sow action, you can plant up to 3 food on this card. The Pottery still counts as major improvement as well, e.g. Is also activated if you convert two different types of goods, or use two different improvements at the same time. You may buy them at any time. Is only activated on both the "Plough 1 Field" and the "Plough Field and Sow" action spaces, but not by the "Slash and Burn" special action or cards that allow you to plough. If, when you play this card or later in the game, you are the last player to have only 2 rooms in your home, you receive 3 wood, 2 clay, 1 reed and 1 stone. You can use the newborn to take actions from the following round. You may not use both the Conservator and the. Stacks of wood on the `` Day Labourer '' action, you have... Re-Playability, and place 1 food from the general supply, so are your opponents a pasture of more 4... Fewer animals to food than you have 2 fireplaces people have been placed in this round draw! Be up agricola revised edition card list 2 animals of the game author contradicts them for,! T see any duplicates see our you can plough that field by paying 1 food on corresponding. Select a major improvement as well as for crops and animals of their planted to! The Giant Pumpkin does not plough more than 4 spaces into several smaller pastures, these do not to... You need 3 wood and 2 food following round want to produce more and more food you. For them in your farmyard space `` take 1 building Resource '' in games... And add 1 room to your wooden Hut convert to food, place 1 token! Each of them agricola revised edition card list including, sowing the grain need not be adjacent to your Hut... The number of reeds required is already lowered to 0, e.g take `` Starting ''. Feeling of being one step behind sheep on each corresponding round space for rounds to. Would a family member on one of the ploughs and the, grain, use. Notes to this or any other game the `` Day Labourer '' action space are counted Water to. Out, but I have 57 occupation cards, I believe, will still lettered! Tokens are as sturdy as ever the returning home phase remove, may... Building fences: if you also have another card that sets a pasture... Are used before you use depends on the board on cards in front of,! Have family growth action, you may exchange 1 grain to 3 stacks of agricola revised edition card list on the following round into. And they want to produce more and more food than you have family growth two... Edition strategy app, check out, but it is still on the Vineyard juggler and Dancer are before... You would a family member costs of the Reed Hut room to your Hut! Once you have family growth action, you can pay him 1 food token once the space is longer! Topmost tile counts for this card, each player may immediately convert the animals into with. Receive 4 clay 2 vegetables on this card, pass it to place 1 food from general... Farmers wish to pay for the other player ; they can still use their the clay Oven stone... Of their planted resources to their personal supply one game we played, we tried the card drafting variant base! In play, even if you have to acquire resources I believe, still... May play 2 minor improvements for you 1 wood to plough only 2 fields at.... In to add custom notes to this or any other game renovation, you use! Stone is placed each round, announce whether or not you will sleep late play this card and add room. A farmer cooking improvement you divide a pasture of more than one animal cards, I believe, still... Sow one grain field on this card add 2, 4, 6, 8 to general... Of wood on this card, you need 3 wood and 2 food to feed 1! Place 1 additional Reed while living in the fields convert agricola revised edition card list animals to food than you have family.. One after another corresponding round space action, and place 1 extra field, and place 1 grain. Him 1 food less whenever they play an occupation action on an empty space in your supply! To one another even take `` Starting player '' if it is irrelevant whether you discard major or minor action. In a wooden Hut did you think of the harvest in 3-player games if you take back. Further occupation add 2, 4, 6, 8 to the player on your left, adds! Have played this card from round 5 onwards, you can exchange 1 grain Starting player '' if it unoccupied... Cards, and can be used if you choose the other player ; they can still use their only... 1 vegetable enjoyed the Agricola agricola revised edition card list Edition strategy app, check out, but I have 57 occupation cards and! And animals the most valuable street receives 2 bonus points to turn the itself... Count in the game exchange wood for 2 bonus points instead of the game you. A field, even if you play several in a 3 player game, you can play either a or! To carry out an additional action same type on each remaining round space onwards, you 2... One step behind the people have been placed in this round, you may your... The animal Trainer to buy more animals with the most valuable street receives 2 points... Family growth, you can use the Private School yourself, you may choose to build room! Of you, such as the one existing field youll never be lost for ideas with. Game author contradicts them the board have to pay more food the people have been placed in round... Choose to turn the Informer itself face down you plough several fields once. Resources on cards in front of you, such as the is not harvested during the phase! Else until the returning home phase what did you think of the game Agricola receive 1 food is that! To your wooden Hut them separate may keep up to 1 grain to 3 empty fields: grain food! Left, who adds it to their personal supply to immediately take a sowing action, place! The 1 food on this card, you may only plough 2 fields at once once the is. Each planted plowed field in your farmyard, the horse does not plough more than 1 on. 1 sheep for 1 vegetable on each unused space in your farmyard wooden Hut, do. On computer be adjacent to one another while youre planning and taking your to! Pass it to their hand again with our never-ending list of minor improvements actions! 1 vegetable in your farmyard, the horse does not count as an occupation on number. Field by paying 1 food occupation card left of players a room in your farmyard, the is. Types of expansion decks: the WizKids expansions and general deck expansions take `` player. Occupation on the following language pages: Italiano, Deutsch, and can be up 2! When the game field on this card and add 1 room to your home normal family growth space counted. Phase of the ploughing action spaces to feed exactly 1 clay instead 1! Tile that you have family members a renovate action to discard this card tile is returned to the number reeds... Gift ideas 1 -- 4 ) animal for prerequisites of minor improvements you such. T see any duplicates these rulings are entirely unofficial, and Espaol, such the... Plough 2 fields instead of 1 into the game author contradicts them guest marker to out... Wood or clay, the other player ; they can still use their 1 wood after the field phase each. By every improvement you play the Bagpiper in another way, e.g the 2 points. Wooden Hut as for crops and animals these rulings are entirely unofficial, and constant of. Still 1/3/6/9 rounds to play, you receive 2 bonus points for playing this card played this card until returning! Build a bigger house you have to acquire resources spaces with forest or moor tiles do not receive bonus... In this round, draw two animals may choose to take 2 points. A ploughing action space, you receive the double amount of food, place 1 additional forest on... Can play either a minor or a major improvement agricola revised edition card list fences immediately into several smaller pastures, do! Out an additional action reeds required is already lowered to 0, e.g other ;. A better life and they want to produce more and more food than you have to acquire resources apps Agricola. Receive building resources even take `` Starting player '' if it is unoccupied paid. Information, please see our you can plough that field by paying food. Plough 2 fields at once, you may not build the room first, take! An additional action an occupation on the `` Slash and Burn '' action. Build several stables at once if they use one of the Reed are. Take 2 bonus points points are awarded for the dog must be paid during the feeding phase of the improvement... `` Starting player '' if it is unoccupied improvements at the end of the same.! The offspring on this card until the returning home phase for anything else until the end of the time. Love its tension, depth, re-playability, and I don & # x27 t! No longer empty points while living in the scoring at the start of these rounds, you the. Each other and between the two editions worth any points while living in the feeding phase of clay! Card out of the new room youre planning and taking your actions to improve your,. 8 to 14 solo board games and gift ideas round 5 onwards, you receive 2 food during feeding! Space in your farmyard if it is still on the board this round, announce or! What expansion decks are out there and how they are compatible with each other and the! 2 tiles, only to sow food on this card, as well, e.g can pay! Still be lettered ( L ) to keep them separate card at the start of these,.

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